Management - Compilation Links
Here are some valuable threads and topics I find that is needs to be learned if you wish to learn how to manage a clan. I have used their introductions for their description, and have linked back to their threads. These are NOT written by me, but do take note on their importance and their value.
The Basics
by: Amalfia
Intro: As my clan creeps toward our short term goal of 100 wins, I find that we still have room for improvement. I also know there are others out there struggling with the winning factor. So I tried to think, what are the best ways that make us successful or unsuccessful (beyond simply having great players). I also figured I'd enlist the aid of other war clans for their input (would prefer input from clans with 50+ wins, but anybody is welcome if they have a good idea to add to the list).
Intro: As my clan creeps toward our short term goal of 100 wins, I find that we still have room for improvement. I also know there are others out there struggling with the winning factor. So I tried to think, what are the best ways that make us successful or unsuccessful (beyond simply having great players). I also figured I'd enlist the aid of other war clans for their input (would prefer input from clans with 50+ wins, but anybody is welcome if they have a good idea to add to the list).
Tools and Resources
The basics of ClashCaller is that it is a war reservation system and an organizational tool.
What does that mean? Well in clan wars it takes time to scout an enemy base and make an attack. During that time, it's easy for someone to come along and attack it. It's possible to call the base in clan chat, but the text can disappear, people can easily miss it, and each time you want to consider attacking a target you have to read through everything. Additionally, if you want to strategize on just how to attack a particular base, it's hard to do without cluttering up clan chat. It just doesn't work all that well.
For clans that want to bring their wars to the next level ClashCaller is just a much better way of doing things. It is easy to use, makes your wars go more smoothly, and gives you information so you can improve your attacks. And it is completely free! Here are the basics of how it works:
What does that mean? Well in clan wars it takes time to scout an enemy base and make an attack. During that time, it's easy for someone to come along and attack it. It's possible to call the base in clan chat, but the text can disappear, people can easily miss it, and each time you want to consider attacking a target you have to read through everything. Additionally, if you want to strategize on just how to attack a particular base, it's hard to do without cluttering up clan chat. It just doesn't work all that well.
For clans that want to bring their wars to the next level ClashCaller is just a much better way of doing things. It is easy to use, makes your wars go more smoothly, and gives you information so you can improve your attacks. And it is completely free! Here are the basics of how it works:
The Advanced
By: 1finite/Oliver
Hi, I'm Oliver, a co-leader at ExclusiveEmpire and a member of the Expeditionary War Clan Alliance (aka hunters). We war nonstop and win most of them and in doing so I've learned a lot about what sets the winning clans apart from the rest. This is by no means a comprehensive guide to high level war strategies, I'm just hoping this post will shed some light on what we do and result in you all learning something and applying it to your next war. |
STOP UPGRADING YOUR DEFENSES. JUST STOP IT.
What madness is this? Upgrading defenses has always been the aspiration in Clash of Clans. Who doesn't want dark purple wizard towers or mortars that launch explosives into hordes of unsuspecting, freshly vaporized barchers? But if you care about war, you'll leave your defenses alone. You'll work on your walls, heroes and troops instead, because these have a lot more to do with the outcome than any upgraded defense ever will. |